|
||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.ObjectSimpleTurtle
Turtle
Agent
DEAgent
public class DEAgent
DEAgent - an agent in a Discrete Event simulation A DEAgent doesn't act(). A DEAgent adds events to the queue, and requests resources.
Field Summary |
---|
Fields inherited from class Agent |
---|
MAX_SPEED, PROB_OF_STAY, randNumGen |
Constructor Summary | |
---|---|
DEAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, and a model display to draw it on, and the simulation |
|
DEAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and the simulation |
Method Summary | |
---|---|
void |
init(Simulation thisSim)
Method to initialize the discrete event agent |
boolean |
isBlocked()
Method to check if we are blocked? |
boolean |
isReady(Resource res)
Method to check if we ready to be unlocked? return true if ready else false |
void |
processEvent(int message)
Process an event. |
void |
unblocked(Resource resource)
I've been unblocked! |
double |
validTime(double delay)
Method to return the current simulation time if the passed delay is negative or the time + the passed delay |
void |
waitFor(Resource resource)
Block myself for the input resource |
Methods inherited from class Agent |
---|
act, act, countInRange, die, getClosest, getPicture, getSimulation, getSpeed, setPicture, setSpeed |
Methods inherited from class SimpleTurtle |
---|
backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
---|
public DEAgent(ModelDisplay modelDisplayer, Simulation thisSim)
modelDisplayer
- thing that displays the modelthisSim
- my simulationpublic DEAgent(int x, int y, ModelDisplay modelDisplayer, Simulation thisSim)
x
- the starting x positiony
- the starting y positionmodelDisplayer
- the thing that displays the modelthisSim
- my simulationMethod Detail |
---|
public void init(Simulation thisSim)
init
in class Agent
thisSim
- the simulationpublic boolean isBlocked()
public boolean isReady(Resource res)
public double validTime(double delay)
delay
- the amount of time for the delay
public void waitFor(Resource resource)
resource
- the desired resourcepublic void unblocked(Resource resource)
resource
- the desired resourcepublic void processEvent(int message)
message
- the message to process
|
||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |